![]() In addition, the target lock takes much longer to initialize than seeker missiles, around 10 seconds aimed at the target, and once fired, while largely immune to Point Defense, they can be disrupted by Electronic Countermeasures, sending them flying harmlessly out into space. Torpedoes are the slowest moving munitions available: at 250 m/s, they can be outrun by most ships if launched carelessly. Unfortunately, their weaknesses are manifold. They are best known for their Reverberating Cascade Experimental Effect, allowing them to deal direct damage to a target ship's shield generator, destroying even the strongest of shields in five torpedoes or less, rendering a target's Shield Cell Bank useless. ![]() Torpedoes are devastating niche weapons, capable of destroying a ship's entire external subsystems in only a few hits, or even destroying smaller ships outright. ![]()
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